1. Specifying target groups:
for each project, you should describe the target group in terms of age and proficiency.
Suggested limits:
scenario - 11+, with enough reading skills
IWB - almost any age + proficiency, though with young learners it would be a pretty hard work to prepare enough material on practicing e.g. basic colours
WebQuest - 15+, to apply enough analytical and evaluational skills
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While writing the scenario, define the following:
1. Target group - age, proficiency
2. Task - what the class should do, identifying the final outcome and product
3. Aims and objectives: what the class will learn in these fields:
factual knowledge
language (vocabulary, reading skills...)
communicative skills
social skills
Make a list of keywords to help the class read and understand.
Computers skills and specifics:
create a correct, logical text
write the whole scenario into a single text file first
add illustrations and graphics to support reading with undestanding
For brainstorming, you may want to use this software: http://www.mindmeister.com/
Evaluation criteria:
Creativity
The applied reading skills
Ethical and informational dimensions
Aesthetics
See this link for basic info about scenarios, and Cathy Moore's blog to find out about the practical use of scenarios.
Examples of scenarios:
http://sunil-rao.com/wp-content/uploads/Inner-Vision.swf
http://www.worldwarfighter.com/hajikamal/activity/
TWINE engine to download: http://www.gimcrackd.com/etc/src/
HELP for TWINE
easy start with twine
More at
http://blog.cathy-moore.com/2011/07/sample-branching-scenario-cool-tool/
http://blog.cathy-moore.com/2010/05/elearning-example-branching-scenario/
Examples of scenarios:
http://scenariodeanasam.euweb.cz/
http://www.kucas.borec.cz/twine/prisonbreak.html
http://www.cizle.euweb.cz/Scenario.html
http://secondtry.wz.cz/scenario/scenar.html
http://santaclaus.wz.cz/ship.html
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