pondělí 30. září 2019

Scenario

Výsledek obrázku pro branching scenarios examples
FAQ:

1. Specifying target groups: 
for each project, you should describe the target group in terms of age and proficiency.
Suggested limits:
scenario - 11+, with enough reading skills
IWB - almost any age + proficiency, though with young learners it would be a pretty hard work to prepare enough material on practicing e.g. basic colours
WebQuest - 15+, to apply enough analytical and evaluational skills

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Why to use branchig scenarios?
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While writing the scenario, define the following:
1. Target group - age, proficiency
2. Task - what the class should do, identifying the final outcome and product
3. Aims and objectives: what the class will learn in these fields:

  • factual knowledge
  • language (vocabulary, reading skills...)
  • communicative skills
  • social skills


Make a list of keywords to help the class read and understand.

Computers skills and specifics:
create a correct, logical text
write the whole scenario into a single text file first
add illustrations and graphics to support reading with undestanding


Evaluation criteria:
Creativity
The applied reading skills
Ethical and informational dimensions
Aesthetics

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Creating scenarios in gomo (cloud-based elearning authoring tool, paid, 21days free trial)

Creating scenarios in Twine (free)
TWINE FAQ (ref from Twine Guide - see the link below) :
Creating links:
Most of the time, you'll be linking from one passage to another. The easiest way to do this is to put the name of the passage you're linking to in between two square brackets, [[like this]]. This will turn the passage name into a clickable link.
However, you may also want to have the text shown on the page be different from the passage name. For example, you might have two ways to reach a passage, or you may not want to give away the name of the destination. In these cases, you can write this:
  • [[Open the cage door->Devoured by Lions]]
  • [[Devoured by Lions<-open cage="" div="" door="" the="">
  • [[Open the cage door|Devoured by Lions]]
In these examples, the clickable text will say “Open the cage door,” but the link will lead to a passage named Devoured by Lions. Any of these formats will work; use whichever is the easiest to remember.

Inserting html:
If you'd like to add HTML to your story – for example, some text you have customized, or you have some code to embed a resource like a YouTube video – you can add it directly to your passage's text. It will displayed exactly as you've entered it.

Inserting images:
Once you know what your image's URL is, having it display in your story is as simple as entering the correct HTML code to show up:
<img src="the URL of your image" width="500" height="300" alt="Two foxes">
The width and height part of the code control the size of your image on the page. If you leave them off, then it will display the image in the dimensions as you saved it.
If you are using relative links for your multimedia, you will need to publish your story to the correct location on your computer so that the references point to the right place. If you have an image tag whose source property is “myimage.jpeg”, for example, then your published file must be placed in the same folder as the file myimage.jpeg.
IMPORTANT - SAVING:
https://twinery.org/wiki/twine2:where_your_stories_are_saved
The best thing to do to avoid these problems is to regularly archive your work with the Archive link on the right sidebar of the story list. This saves all of your stories to a file on your computer that can then be restored with the Import link on the same page.

Publishing:
you'll need to publish your story using the Publish to File option in the story menu, and then post the resulting file to a web site. 

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Live examples of scenarios used in elearning:
https://elearningindustry.com/branching-scenario-elearning-5-killer-examples
https://www.elucidat.com/blog/branching-elearning-examples/


Scenario structure - Simulation map use (youtube)

See Cathy Moore's blog to find out about the practical use of scenarios.


Examples of scenarios:
http://sunil-rao.com/wp-content/uploads/Inner-Vision.swf
http://www.worldwarfighter.com/hajikamal/activity/
https://community.articulate.com/e-learning-examples/storyline-what-to-do-when-workplace-violence-happens


Twine to download
HELP for TWINE
Twine2Guide




More at
http://blog.cathy-moore.com/2011/07/sample-branching-scenario-cool-tool/
http://blog.cathy-moore.com/2010/05/elearning-example-branching-scenario/



pondělí 23. září 2019

The Second Level

Credit requirements
1. E-learning material: a scenario to be created individually or in pairs – deadline November 15
2. WebQuest: to be created in groups of three and presented to the class – deadline December 5
3. Material for interactive board – deadline December 16

Finalised projects shall be submitted before given deadlines; please publish your project in your personal website and send me an email (jana.pavlikova@ujep.cz) with the URL.



HOMEWORK:

1. Choose, discuss and register topic for your scenario (enter the topic + your name into the comments to this blog entry). Start writing a mindmap.

2. Check the relevant textbooks for topics.Choose and register the topic for your interactive board materials (ITBM), and list the keywords you want to teach. Into the comments to this blog entry, please include:
1. topic
2. target group - age, grade
3. the textbook you are using
4. the list of 10-12 keywords.

3. Install the  ActivInspire (registration needed) and Smart Notebook software, and explore the qualitites and opportuninties of IWB material.

IMPORTANT:
1. Download the actual version of Activ Inspire form the Promethean site. Copy the key from the sticker on the activboard in the class.
2. For SMART NOTEBOOK, use the installation files in iso format saved in capsa: Folder IWB Materials, file SW_interactiv.iso. Use the key presented there. Disable actualisation processes.
Both installations are fully legal.


4. Register your WebQuest topic  - enter the topic + your names into the comments to this blog entry.

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EXAM
written, 120min in a computer lab (CS226); the task will be to publish electronic learning material on a given  topic, and with the requested format and content details.
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TASKS DETAILS

Scenario
See Cathy Moore's blog to find out about the practical use of scenarios.


Examples of scenarios:
http://sunil-rao.com/wp-content/uploads/Inner-Vision.swf
http://www.worldwarfighter.com/hajikamal/activity/

TWINE engine can be installed, or works online at https://twinery.org/
A guide for using Twine
HELP for TWINE

More at
http://blog.cathy-moore.com/2011/07/sample-branching-scenario-cool-tool/
http://blog.cathy-moore.com/2010/05/elearning-example-branching-scenario/

While writing the scenario, define the following:
1. Target group - age, proficiency
2. Task - what the class should do, identifying the final outcome and product
3. Aims and objectives: what the class will learn in these fields:
factual knowledge
language (vocabulary, reading skills...)
communicative skills
social skills

Make a list of keywords to help the class read and understand.

Computers skills and specifics:
create a correct, logical text
write the whole scenario into a single text file first
add illustrations and graphics to support reading with undestanding

For brainstorming, you may want to use this software: http://www.mindmeister.com/

Examples of scenarios:


https://tholec.php5.cz/scenario/
http://cucnakladevcokolade.kvalitne.cz/Crash.html
http://fitrazdva.webzdarma.cz/Lost%20in%20the%20Woods%20%287%29.html
http://beautyofbeasts.wz.cz/decisions.html


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Interactive Board Project  
Choose a textbook and a topic as a basis (primary or lower secondary levels – basic school)
1. the aim: teaching vocabulary; choose 10-12 vocabulary items
2. choose and design various activities
3. inspiration: www.veskole.cz

At first, you should choose the topic for your interactive board materials (ITBM), and list the keywords you want to teach. Into the comments to this blog entry, please include:
1. topic
2. target group - age, grade
3. the textbook you are using
4. the list of 10-12 keywords.

 The finalised ITB Projectwill be published online in one of the available formats (Activ or Smart)

The project must include:
• Introductory page – Topic, Target group, Objectives, Author’s name, date
• All references
• Active URLs
• Listening task + tapescript
• Lots of interactivity
• Inner links among pages whenever necessary
• Feedback and keys to ALL tasks
• Teacher’s Book  - instructions


 Most frequent mistakes:
• Vague tasks, not defined objectives
• Too many visual effects without purpose
• Missing keys and feedback, or missing multiple correct answers
• The pages are too long – cannot be seen in one screen
• strange combinations of colours
• misspelled words, slips, grammatical mistakes

Examples of materials - http://www.veskole.cz/, Promethean planet home site, youtube...

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WebQuest
For the final design and publishing, you may:
EITHER use questgarden or zunal.
Read the registration and free use conditions first.

Or use any free Wequest generator you like, e.g.
https://sites.google.com/site/studentwebquesttemplate/
https://www.bookwidgets.com/blog/2016/09/the-ultimate-webquest-creator


The final product shall be uploaded to your personal web; if it is published elsewhere, you will include active link.

WebQuest characteristic:

information search
information processing (THINKING, evaluating, comparing, choosing, combining, analysis, synthesis…)
creativity
autonomy
fun

What is necessary:
clear instructions
clear description of the final product
adequate choice of internet sources, with comments

WebQuest from the T’s point of view:
choosing topic and task
TIME – web search, detailing the process, clear and logical instructions
focus on information processing – prevent plagiarism
focus on authentic English resources

WebQuest from the Ss point of view:
task
instructions
tips + web URLs
final product
autonomy + freedom of choice
creativity

WEBQUEST EXAMPLES:
http://zunal.com/webquest.php?w=178524
http://questgarden.com/197/19/4/171119060403/